Six years after changing the game with the release of the Wii, Nintendo is aiming to give the game industry a much-needed shot in the arm with the ambitious Wii U. To do so, they're waggling goodbye to living room calisthenics and taking a bold step into the future of dual-screen gaming.
Releasing Sunday, the system's chief selling point is the GamePad, a wireless tablet-like controller that boasts a 6.2-inch touchscreen. This might seem like an innocuous gimmick, but the built-in second screen opens the door to a wealth of interesting features, including several that reach beyond the console's gaming focus.
Unfortunately, focus has been missing from Nintendo's attempts to explain what the Wii U can and cannot do. This wasn't an issue for the original Wii: you picked up the controller, you swung it around, you hit a tennis ball, you smiled, you did it again. The Wii U seems to have everyone a bit baffled. What, exactly, is this new gaming gadget, and should you get one?
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