Plugged In

The dark side of free-to-play gaming

On the surface, you can't beat free-to-play games. After all, having access to titles people used to pay $15 a month for without ever having to open your wallet? It sounds too good to be true.

Unfortunately, it often is.

While some free-to-play games live up to the billing, too many take advantage of our inherent desire to save a buck. Instead of paying cash up front (whether it's $60 for a retail game or $1 for an app), you'll often end up paying much, much more on the back end. Or worse, you'll wind up playing a cut-rate version of the game while others have all the bells and whistles. After all, you get what you pay for.

Here are a few things to watch out for:

Free-to-play = Pay to win

If you haven't learned by now that there's no such thing as truly "free" in this world, a free-to-play game will teach you quickly. You'll very likely have to put up with a barrage of advertisements just to get going, but that's an annoyance most people are willing to tolerate in lieu of a lump sum payment.

It's the more subtle fundraising that surprises many, however.

If you want to advance in any real way in a free-to-play game, you'll quickly learn about microtransactions -- small payments for in-game items that help you become more competitive. A buck or two may not seem like much, but over time, you'll find yourself buying more and more items, since not doing so results in your continued death or being left behind by your online friends. Before you know it, you may well have spent more than the game would have cost you had you bought it in the first place.

Disabled features

Just like it's sometimes hard to spot a fake Prada bag, you might be deceived into thinking free-to-play players get the same benefits as those with monthly passes.

Take recent free-to-play conversion DC Universe Online. Folks who opt to pay $15 per month have everything unlocked, but those who opt for the free-to-play version have some serious restrictions. Want an expansion pack? It'll cost you. Planning to create more than 2 characters? Open your wallet. Inventory? You can carry less than half as much as paying players. Auction slots? You get none. You also can't trade items or form a league. In other words, although you can technically play for free, you probably won't really want to play it for very long.

Surprise bills

If you've got a kid playing a free-to-play game on your mobile device, keep a close eye on them -- and your credit card statement.

Similar to microtransactions in other games, these titles make it incredibly easy to buy in-game currency -- often used to eliminate long wait times by instantly refreshing energy used to take turns, for instance -- using real world funds. And often, players can shell out up to $100 for the faux coins without realizing it.

How easy is it for a child to run up a bill? Ask Stephanie Kay, who watched her 8-year old Madison rack up $1,400 in charges while playing "Smurfs Village" on mom's iPad.

Welcome to Jerk Central

Griefers -- players who intentionally and consistently harass other players -- are a problem in every online game, but they really come out of the woodwork when it's free-to-play. It's one thing, after all, to put a lot of money into building a character simply to terrorize other people. But when it doesn't cost them much (if anything), griefers will just create new accounts even after they've been banned by the game's administrators.

They might come looking for the person who got them in trouble in the first place, or they might find someone new to annoy. Either way, it's a breeding ground for gamers with annoying habits.

Land of confusion

When you're playing for free, it probably won't come as a shock that customer service isn't that interested in helping you out. After all, those agents have to get paid themselves, and wasting time on freeloaders doesn't earn anyone anything. Instead, players are often just advised to check the forums if they're confused about game rules or tech issues.

That's easy enough for some core gamers, but new and casual players (who the publisher might be trying to upsell to a paying subscription) often find the forums confusing and/or hostile. And rather than digging deep to find out what they know, they give up entirely.

Here today. Gone tomorrow?

Free-to-play games are a lot like casinos. They depend on a few high-paying customers (called whales) to foot the bill for everyone. If a title can't do that, the game disappears. Just ask players of Lego Universe, which shut its doors last month after failing to "convert a satisfactory number of players to paying subscribers." If you plan on playing a free-to-play game and not spend a dime, don't be surprised if it doesn't last long.

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  • Corrosion  •  Mt Pleasant, Michigan  •  3 months ago
    Team Fortress 2 and League of Legends have very effective free-to-play models, Tribes: Ascend looks like it will use a similar model, and games are moving toward having mixed free-to-play/subscription member levels as seen with Sony Online Entertainment and BioWare Mythic (with Everquest (the first one) having been announced after 13 years as adding a free-to-play subscription model, Planetside 2 being inspired by TF2 and LoL's pay model, and BioWare Mythic's Warhammer: Wrath of Heroes).

    On an unrelated note, I'm confused by the number of commentators talking about turning off games and going outside on a post about gaming. I recommend you avoid books, movies, and music too, wouldn't want any form of art or entertainment cluttering your head.
    • fatcyborg 3 months ago
      League of Legends is too much fun. I like the Penny Arcade cartoon where they say: "League of legends is fun and free. Man is it ever free." "How much have you spent on the game so far?" "About $4,000!"
    • A Yahoo! User 3 months ago
      nice hand picture thingy :P
    • ... 3 months ago
      Ah, LoL. But it is true that you'll get griefers and ragers when you normal queue.
  • reckless  •  Allen, Texas  •  3 months ago
    90% of my iphone games are free to play and in the year and a half I have owned it I have never spent a single dollar on any f2p game.
    • Craig 3 months ago
      Idk how the iphone app store works, but i do know that the windows phone app creators get a piece of the action from advertising every time their app is used (usually a penny or 2). This is why there are so many 'f2p' apps for the phone
    • Rydiz 3 months ago
      Those aren't the "Free to Play" games their talking about. Those are just called games. The article is talking about online games where you play with multiple people in some sort of MMO type way. Those free to play games usually have some sort of catch... with the exception of Guild Wars. Which is awesome, btw.
    • Eric W 3 months ago
      Many F2P Games on the ipod are paid for by ads that are displayed either in the top or bottom while you play, or a 10 second add between load screens.
  • Guy Smiley  •  3 months ago
    The real kick in the nuts comes when the game and servers get shut down. They retire the game, pull the plug, and you're sitting there staring at a blank screen realizing you just spent tons of cash, and have nothing to show for it. You can't resell all your awesome stuff. It was all just virtual goods in a universe that no longer exists. It's depressing. But, before then, most gamers just jump to a new MMO or what-not and start the cycle over and over...they don't get that moment of clarity. But when they do...it can be like a kick in the nuts.
    • teahla 3 months ago
      lolollolll!! That would really hurt... I guess.. I don't have 'nutz' but it would hurt my friendzzzzzzzz...!!! Clever comment Guy... ((thinking))...
  • Ghost  •  3 months ago
    I'm not a big gamer, I guess. I can find Tetris online for free and that is about all I need.
    • iDumb 3 months ago
      i bet you like your newspaper and TV though huh?
  • Meagan  •  3 months ago
    What? You can't get something for nothing? No way, dude!

    Note: What kind of idiot parent would let their 8-year-old play games on their cell phone? And how long did it take to run up that $1400? That's insane! Whatever happened to Clue and Monopoly?
    • Mark 3 months ago
      It still doesn't give these slimey companies the right to exploit children for money. Adults should not exploit children period. Whether their parents catch you or not. I'll even take it a step further. I think every adult has an obligation to protect children whether they're your own children or not.
    • Holly 3 months ago
      I don't think they're exploiting children for money, the games are designed for adults. I don't think that any adult would have any right to protect any child besides their own from something relatively harmless. Let the parents learn from their own mistakes.
    • John 3 months ago
      And risk...oh the game of risk.
  • SuperJ  •  Phoenix, Arizona  •  3 months ago
    'How easy is it for a child to run up a bill? Ask Stephanie Kay, who watched her 8-year old Madison rack up $1,400 in charges while playing "Smurfs Village" on mom's iPad.' - Actually, NOT watching her kid is what got her in trouble.
  • fatcyborg  •  Chicago, Illinois  •  3 months ago
    I really need to check on how much I've spent buying points cards at the 7-11 for league of legends over the years; seems like I would buy a $5 card evertime I would stop for gas. To think I could have been buying lotto tickets or something. I'm sure it shows it all in the account. I can't play without neat skins for my favorite characters!
  • Brooks S  •  Compton, California  •  3 months ago
    Don't forget you have to deal with all the creeps out there.
  • vlad the impaler  •  3 months ago
    yea trollers a a pain in the #$%$ in f2p gaming.......
  • Goob  •  Hollywood, Florida  •  3 months ago
    CHampions ONline and Star Trek Online are both Free to Play...IMO they do it right. Subscribers have perks, but they have no real distinct advantage over free players.
  • John  •  San Diego, California  •  3 months ago
    I think most people knows this already. As for businesses, this is very effective to get more users and potential buyers.
  • Craig  •  3 months ago
    No wonder I still cannot get a Rainbow Dragon in Dragonvale...
  • JoshO  •  Eloy, Arizona  •  3 months ago
    Here is a shocker if you don't like them don't play them. They are free after all.
  • Joe  •  Los Angeles, California  •  3 months ago
    Played City of Heroes going on 6 years, still reasonably happy with it.
  • MillionaireFriends.CoM  •  3 months ago
    Meet sexy women and rich men.
    I heard a rumor somewhere that Arnold wants to get his love child into showbiz, because Maria didn't allow the kids to go into showbiz, and Maria got information about this- and was extremely ticked off and didn't want anymore attention to be on the maid and her son. So unless Maria is trying to get her children's name out there as much as possible so the other son doesn't get all the spotlight.... I don't understand what motivation his daughter had to speak out publicly to a magazine when she was telling everyone on her twitter account to give her privacy.59555050250
  • destiny morna  •  Laplace, Louisiana  •  3 months ago
    I play City of Heroes which just went free to play--give it a try! It has a great community, helpful vets and is simple to learn. It was the first online game that i tried and i continue to play years later.
  • Eric  •  3 months ago
    Now this idea might sound a little crazy, but what if one were to simply pay for a game? Wow, I can barely wrap my head around the idea!
  • .  •  3 months ago
    Especially true in browser based team games... Tribal Wars comes to mind.
  • J Linz  •  Leonardtown, Maryland  •  3 months ago
    This is particularly true of any "free-to-play" games offered on Facebook and TeamLava games, especially. I recently started playing free games on my iPad like Bakery Story and Tiny Chef. These games work the same way: they start you off with a few gems or Chef Bucks in the beginning, make you waste one in the tutorial and then try to make it so that you have to spend the remaining and/or buy more in order to either level up faster, cook faster to satisfy customers or even own the "finer" items in the game (3 Gems for a purple wallpaper hurt my heart, and that's 3 Gems for every slot); even when you level up, you might earn a gem or Chef Buck once every three to five levels! I fell into that trap with Tiny Chef (thank goodness it was a free $50 iBooks card but the fact is I could've used it for something far more important) and now that it's used up, I make little to no progress with that game! At least with Bakery Story, players can make food without it costing them gems. A lot of times, I just stick to Xbox, where I can get my 60 bucks worth out of a game; LOL!
  • kevin s  •  Blacksburg, Virginia  •  3 months ago
    DCO is lame anyway. play STO more fun less griefers. dont play godfather or kabam games either. world of tanks is fun but money is required to be competitive. and most of steam's f2p need money to be in the hunt
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