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    Pac-Attack: The desecration of a gaming legend

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    Castle Defense

    The good old days. It's rough being a video game icon in the transmedia age.

    With titles like "Red Faction" and "Halo" starting to expand
    beyond their gaming roots into novels and television, some of the rights owners
    for the games that made the industry big in the first place are exploring their
    options. And it's not a pretty picture.

    Deadline Hollywood is reporting that Merv Griffin Entertainment is planning to adapt Pac-Man as a reality series.

    No, really.

    The show is envisioned to be a "big, crazy Wipeout-type
    event with a lot of energy," Roy Bank, Merv Griffin's TV president, told
    the site. "The idea we have is to take what Pac-Man is and bring it to
    life, to bring what is essentially the world's biggest game of tag to
    television." The idea is being shopped to broadcast networks now.

    If only, however, that were the worst television fate the
    little pellet-muncher were facing.

    Last June, Namco-Bandai announced it was working
    on a new television program featuring its most popular character -- one that
    would air in stereoscopic 3D. The show is pictured as a reboot, featuring a
    teen Pac-Man who is thrust into greatness and must save Pac-World when it is
    overrun by ghosts. The only way to do that? Eat the ghosts (which dissolve into
    an eco-plasmic, mucus-like goo when they're devoured).

    He's aided in this mission by a teacher/mentor, a group of
    Pac-friends and four friendly ghosts - Pinky, Inky, Blinky and Clyde (who, ironically, were his arch-enemies in the
    original arcade game). Since he's not an adult, Pac-Man will suffer the usual
    angst of teenagers, including being forced to deal with his split affections
    for a friend and fellow student as well as one of the ghosts.

    It's a long way from the arcade for the little yellow guy.

    Pac-Man has had his share of time on the small
    screen before. In 1982, ABC ran an animated show based on
    the groundbreaking arcade game, starring Pac-Man, his wife and child  (and their dog and cat -- Chomp Chomp and Sour
    Pus -- again, to steal a phrase from Dave Barry, I am not making this up) in
    their day-to-day lives, battling the ghosts for power pellets. It only lasted
    two years, but it was enough to inspire CBS to launch a show called Saturday Supercade, which featured other popular video game characters like Donkey Kong and Q*bert.

    Pac-Man is hardly the only classic game to be subjected to
    this kind of humiliation.

    Last July, Universal Studio won a bidding war - yes, a
    bidding war
    - for the film rights to the "Asteroids" video game. Disney
    writer Matthew Lopez ("Bedtime Stories," "The Sorcerer's Apprentice") will pen
    the script, while Lorenzo di Bonaventura ("Transformers," "GI Joe," "Doom") is
    producing.

    Ultimately, the scariest part about the television and film
    revivals of these basically plotless games is not so much that they're being
    made -- it's the chance that they just might succeed.

    If they do, it's only a matter of time before Hollywood's copycat
    tendencies take over and we get "Dig Dug" on the Discovery Channel and "Donkey
    Kong with Cesar Millan" on Animal Planet.

    Consider yourself warned.

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