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mahjong MAHJONG RULES
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History
Basics
Object
Game Play
Scoring
Glossary
ball
another name for circle

bam
another name for bamboo


bamboo
one of the three suits; also called bams, boos, or sticks

bonus tiles
the flower tiles and the season tiles

breaking the wall
a procedure used to determine the area of the wall from which players are dealt tiles, as well as the area that will be used for replacement tiles

character
one of the three suits; also called characks, cracks, or wan

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chow
a sequence of three tiles of consecutive ranks in one suit

circles
one of the three suits; also called balls or dots

concealed meld
a meld of pongs or kongs that is dealt to a player or that is obtained by drawing a tile from the wall; compare exposed meld

crack
one of the three suits

dead wall
the portion of the wall used to deal players replacement tiles

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discard
a tile played faceup, not as part of a meld, to end a player's turn; or the act of playing such a tile

dot
another name for circle

double wind
a situation in which a player's wind position corresponds to the prevailing wind

dragon
one of the honor tiles showing a red, white, or green dragon

exposed meld
a meld of pongs or kongs that is obtained by claiming a discard; compare concealed meld

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flower
any of the four bonus tiles showing a flower

going MahJong
ending a hand by obtaining a MahJong hand

going out
another name for going MahJong

honor tiles
winds and dragons, as distinguished from suit tiles and bonus tiles

kong
a set of four identical tiles

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kong box
another name for the dead wall

limit
a maximum point total that a hand may be worth, to which any higher-scoring hand is automatically reduced

live wall
the portion of the wall from which tiles are dealt to the players; compare dead wall

loose tiles
another name for replacement tiles

MahJong
a hand in which all the tiles have been matched, usually into four sets (pongs, kongs, or chows) and a pair

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meld
a matched set of at least three tiles, either a pong, kong, or chow; see concealed meld and exposed meld

mixed hand scoring
the form of scoring used at Yahoo!, in which each player settles up with every other player after each hand by comparing the relative values of their hands

pair
a set of two identical tiles, usually needed along with four sets to go MahJong

pong
a set of three identical tiles

prevailing wind
the designated wind for the round, which affects scoring of some hands

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pung
another name for pong

replacement tiles
tiles dealt to a player to replace the fourth tile of a kong or to replace a bonus tile

robbing the kong
taking the fourth tile of an exposed kong from another player to complete a MahJong hand

round
a series of four hands, one dealt by each player, played with a particular prevailing wind

sacred discard
a tile previously discarded by a player which would allow that player to go out at a later point in the game; player must declare the sacred discard and may not use that tile (or any identical ones discarded by other players) until after drawing from the wall at least once

season
any of the four bonus tiles showing a season of the year

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sequence
another name for a chow

set of four
another name for a kong

set of three
another name for a pong

settling
the act of comparing scores between pairs of players and transferring points between them accordingly

simple
any suit tile with a rank of 2 through 8; compare terminal

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suit
one of three symbols found on most MahJong tiles, either bamboos, characters, or circles

suit tile
any of the 108 tiles showing a number (from 1 through 9) and a either bamboos, characters, or circles); compare bonus tiles, honor tiles

terminal
a suit tile with a rank of 1 or 9

tile
any of the objects that make up a MahJong hand; similar in function to playing cards

wall
a structure made of all the tiles at the start of the game, from which tiles are distributed to the players

wind
one of the honor tiles showing a compass direction; see also prevailing wind

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