JOHN MADDEN FOOTBALL (1988) -- Electronic Arts wanted to make a football game for the Commodore and Macintosh, but they didn't have a game plan. So they brought in someone who did -- coach and commentator John Madden. He urged the developers to stick to a realistic vision of football and eschew arcade convention, marking the first down that began gaming's longest scoring drive.
JOHN MADDEN FOOTBALL (1988) -- Electronic Arts wanted to make a football game for the Commodore and Macintosh, but they didn't have a game plan. So they brought in someone who did -- coach and commentator John Madden. He urged the developers to stick to a realistic vision of football and eschew arcade convention, marking the first down that began gaming's longest scoring drive.