Section 8 Prejudice - Launch Trailer
Prejudice is a full-featured, sci-fi-themed, first-person shooter that delivers a 5-hour, story-driven single-player campaign, robust online multiplayer for up to 32 players across a variety of maps, and a new 4-player co-op game mode, entitled Swarm. As if that wasn't
enough, all game modes and content will be playable offline, as the $14.99 product also includes full bot support.
PowerUp Heroes - Announce Trailer
Players use their unique Xbox 360 avatars to create custom playable
superheroes in the game and prepare their avatar for battle by infusing
their super suit with deadly powers and special abilities. After the
player's character destroys an enemy in battle, they will strip them of
the super suit and wield their power for their next battle. There are 20
super suits to collect including the mighty Necromancer suit which
allows the player to control a horde of skeletons, and the Mentalist
suit that gives the player the ability to break into their enemy's mind.
Kingdoms of Amalur: Reckoning - Visions Trailer
Visionaries including 25-time New York Times Bestselling author R.A.
Salvatore has defined the 100,000 year history of the Kingdoms of Amalur
while critically acclaimed lead designer of The Elder Scrolls:
Morrowind and Oblivion series, Ken Rolston, leads the overall game
design. Reckoning features a massive open world to explore, deep RPG
systems and thrilling, innovative combat and will be available on PS3,
Xbox 360 and PC in 2012.
Red Faction: Armageddon - Kara Trailer
Born a Marauder, Kara is a hard-nosed smuggler who knows both the
streets and the world of science. Kara ran away from the regimented
hierarchy of the Marauders at an early age. Smuggling goods around Mars
and from Earth just seemed a natural course of action, both as an act of
defiance and as an easy way to make cash. It was while operating in the
underground of Mars that she met Darius. Aside from their place of
birth, Kara and Darius couldn't be more different. Darius was a hard
worker who took people at face value; Kara was a sly, sarcastic rebel
who trusted few. Darius wanted to live his life and avoid authority;
Kara was always looking to pick a fight. They do have one thing in
common: they wanted to stay hidden, and through that, a natural
friendship was born.
- Ken Rolston
- Xbox 360 avatars
- the super
- The Elder Scrolls: Morrowind
- first-person shooter